Tanvir Ahmed

Tanvir Ahmed

XR & Game Developer

Passionate XR and Game Developer with extensive experience in creating immersive experiences and hyper-casual games with over 20 million downloads. Specialized in Unity engine, C# and rapid prototyping for mobile platforms.

About Me

I'm a passionate XR and Game Developer with over 4 years of experience in creating engaging digital experiences. My journey in game development began with hyper-casual mobile games, where I contributed to titles with over 20 million downloads combined. Currently, I'm focused on creating immersive VR experiences using Unreal Engine and optimizing for Meta Quest platforms.

I specialize in rapid prototyping, game mechanics development, and creating interactive assets that bring virtual worlds to life. My approach combines technical expertise with creative problem-solving to deliver high-quality gaming experiences.

Personal Information

Date of Birth: December 31, 1994
Nationality: Bangladeshi
Location: Dhaka, Bangladesh
Email: tan.ahmed98@gmail.com

Education

B.Sc. in Computer Science and Engineering

Independent University, Bangladesh

2015 - 2020

Comprehensive education in computer science fundamentals, software development, and engineering principles.

Languages

Bengali (Native) C2
English C1

Work Experience

VR Developer

Vinacts • Dhaka, Bangladesh

February 2024 - May 2025

  • Creating features using Blueprint in Unreal Engine
  • Assembling interactive assets for VR experiences
  • Optimizing VR applications for Meta Quest 2 platform
  • Developing 3D visualizations for client projects

Senior Game Developer

Hamba Games • Dhaka, Bangladesh

November 2022 - November 2023

  • Contributed to game ideation and concept development
  • Managed game development projects from concept to release
  • Developed game features for hyper-casual mobile games
  • Created creative advertisements for game promotions
  • Published a game with over 10 million downloads

Game Developer

Deven Studio • Bengaluru, India

June 2021 - October 2022

  • Performed rapid prototyping of game concepts
  • Programmed core gameplay mechanics for hyper-casual games
  • Integrated art assets and UI elements into games
  • Developed and maintained the company's tech stack
  • Published a game with over 10 million downloads

Featured Projects

Immersive VR Training

A VR training application developed for enterprise clients using Unreal Engine, featuring interactive scenarios and realistic physics.

Unreal Engine, Blueprint

Paper Delivery Boy

A hyper-casual game published with Supercent with simple mechanics and addictive gameplay that reached over 10 million downloads on PlayStore.

Unity, C#

Hit perfect 3D

A hyper-casual game published with Supersonic with simple mechanics and addictive gameplay with over 10 million downloads on PlayStore.

Unity, C#

ArchViz Lab - AR project

An augmented reality project showcasing architectural visualizations in real-world environments and allows user to visualize the interior Design of the apartment.

Unity, C#

Number fit 3D

A hyper-casual game Prototype developed for publisher.

Unity, C#

Zombie crusher - a Prototype for Gamejam

A prototype developed for game concept validation and pitch presentations.

Unity, C#

Skills & Expertise

Technical Skills

Programming Languages

C# Python C++

Game Development

Unreal Engine Blueprint Unity VR Development Meta Quest Rapid Prototyping

Web Technologies

React Three.js React Three Fiber

Professional Skills

Game Development

  • Game Design & Ideation
  • Core Gameplay Programming
  • UI/UX Integration
  • Game physics & optimization
  • Ads Integration & Monetization

Project Management

  • Project Planning & Execution
  • Team Collaboration
  • Agile Development
  • Version Control (Git, Sourcetree)

Let's Work Together

I'm currently available for freelance projects and full-time opportunities. Let's create something amazing together!